A Moving Projector Platform for Projected Street Games

October 5, 2015
Mark Lochrie


Matjaž Kljun, Klen Čopič Pucihar, Mark Lochrie, and Paul Egglestone. 2015. StreetGamez: A Moving Projector Platform for Projected Street Games. In Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play (CHI PLAY ’15). ACM, New York, NY, USA, 589-594. DOI=http://dx.doi.org/10.1145/2793107.2810305

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Authors: Mark Lochrie, Paul Egglestone, Matjaž Kljun, Klen Čopič Pucihar
Abstract: This paper presents a concept of using an Unmanned Aerial Vehicle (UAV) commonly known as a ‘drone’ as a means to deliver and facilitate game play. Our idea is to project a playing area and follow users in the game with a support of drone. This introduces novel abilities (i) to move the gaming platform to the desired location and (ii) to free users from carrying the gaming equipment. Consequently this intigates novel possibilities to explore and study new exergame paradigms and users' attitudes towards the system as a whole. The concept has also a potential to provide a breakthrough in social acceptance of drones in gaming scenarios whilst contributing to current debates on the legislation governing drone flights and furthering knowledge in human-drone interaction.

Where: http://chiplay.org/
Publication date: 05/10/2015
Proceedings: http://www.researchgate.net/publication/282575199_StreetGamez_A_Moving_Projector_Platform_for_Projected_Street_Games
Document: pdf